"From what I see it's the result of taking score playing too seriously in which the only end result is to play games where millions actively pretend the true skill matters: time spent without using your brain."
This then led to some more responses:
"At least with shmups its 30 mins of fun (if your good) and then you can take a break.
with WOW your lucky to sit around for 3 hours and actually accomplish anything." (--Lordstar)
"I think taking scoreplay too seriously is extremely dangerous for all except the most masochistic. Just look at Danmakugata." (--Zebra Airforce)
"Just like everything else in life, you should do everything in moderation. Being too overly ambitious can burn you out pretty quickly. I´ve read about people doing speedruns for their favourite games and hating them afterwards.
"I pretty much killed Batrider for me because I played it too hard (while only reaching pretty meager scores), and now I can´t stand playing it for score anymore. Still a good game, but that´s a lesson for me
This then lead to me thinking about a line from Malc's quote from the Shmups! homepage:
"They (shooters) can literally last for decades - I'm still trying to complete Flying Shark today."
One of the things that really drew me to shooters were that they were like these everlasting gobstoppers you could pick up and play for a half hour, each lasting for many, many years. Now that was value! I remember first playing Gunbird 2 in college back in 1999, and I am still itching to play it infinitely on MAME. My overall enjoyment of it may have lessened since then, but I still find myself revisiting it in hopes I can survive to the very end using 1 Credit. Same goes for R-Type, Gradius, Raiden, Ikaruga, U.N. Squadron, and pretty much every other manic/hori/vert shooter out there I personally enjoy.
Then I began to realize that I was burning myself out on these games by trying very hard to complete them in an alloted time or by focusing on improving my skills with them. Whatever happened to having fun? That always seems to take a backseat when you're playing competitively. By that point, the idea of proving to the world you are this good at a particular game becomes the only source of fun. Screw everything else about the game. It's all about how high I can rank up there in the scoreboards, and the respect I can garner from it. Anyway, while it's always nice to play for score, moderation's a manly virtue. And shooters are manly games.
I've been taking another clean break from playing shooters lately as you can tell from my lack of updates. Believe it or not, nowadays I've been wanting to play literally anything except shooters. Doom, Duke Nukem 3D, isometric RPGs (like Fallout 1&2 and Planescape Torment), point-and-click adventures (like Gabriel Knight and The Secret of Monkey Island), and Starcraft have been what I've been into lately. Yeah, most of those games are old, but they're great games that have stood the test of time. Oh well, it's all fun and games in the end.






























