
Espgaluda was released in 2003 by Cave and ported to the PS2 in 2004 by Arika. I wasn't kidding when I wanted to fall back on something easier. Known to most players as Cave's easiest shooter, honestly, I don't think Galuda is THAT easy.
It's certainly not a cake-walk, but compared to the likes of DoDonPachi Dai Ou Jou or even Progear (Ha), it is definitely doable. There is only 1-Loop, and its key gameplay mechanic includes slowing down all of the bullets on the screen. Plus, the patterns are easier to manage.
Galuda is one of those games where I can play just to listen to the music alone. In fact, what motivated me to play it so much in the past was just so I could make it to Stage 4 and listen to its beautiful track. It's like what one guy once wrote about it in the past: It's better than sex.
Unlike Progear, I already have some experience with the game under my belt. The farthest I've been was making it up to the last boss, and my highest score for the moment is
23,500,420. I haven't 1CC this game yet, even though I've come pretty close to, and this has haunted me for some time. I want to reach my fullest potential with this game, and that is why I am choosing to focus on it.
I'm playing the PS2 port using the same HRAP Stick (Sanwa JLF stick with Sanwa buttons) on a TATE'd TV. The character I'll be using will be the agile Ageha, which is pretty much the default character.
**Images courtesy of
The Sheep's World of Arcades**For more info on Espgaluda, check out icycalm's fantastic review over at
insomnia.ac