
2054.
It was as though the Earth itself wanted to punish humanity for their destruction of the environment. For over a century of pollution, the effects of global warming are finally clear. Water levels rise, changing the Earth's borders while invading upon the countries of its continents. It is a complicated matter for an increasingly complicated world. Territorial disputes arise, and it is not long before war erupts, blanketing the neighboring countries of the world with all-out warfare.
War cannot exist without weapons, as weapons in this modern age cannot exist without profits and mass-production. There is no other company which understands this more than EVAC Industry, the illegal weapons distributor responsible for manufacturing and exporting these weapons to the warring nations for mass profits. Working behind the scenes, they are the bonds of Hell which have been unleashed upon the world.
After failed attempts at peaceful negotiations with EVAC Industry to "stop all forms of weapons import and export", the United Nations decide to take matters into their own hands. Their solution? A preemptive strike on their weapons base using two heavily armed gunships piloted by elite special forces. The objective calls for the complete destruction of EVAC Industry's weapons and all of its installations...which also includes everything related to the United Nations Military Intervention.
Whomever signing up for this mission is not expecting a trip home.
Compensating for this grave mission, the United Nations will grant one demand to those brave enough to rise to the challenge. It is essentially a granted wish the United Nations will take responsibility for. A way to free oneself from the world and its worries.
Four young men applied for this suicide mission. They know full well how much they are risking their lives taking on EVAC Industry, a military supplier so powerful that even the gunships they pilot are funded under their name, but the men's desires remain strong in their hearts as they embark on their mission.
For perhaps they themselves cannot even see, it is all in hopes of a bright future...
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Ketsui Kizuna Jigoku Tachi literally translates to: "Cutting the Bonds of Hell". Most people just call it Ketsui. Notice how the title is constructed in the picture above. The three katakana symbols in the red squares, which represent "Ke-tsu-i" (cutting), are reading downward, crossing over the more complex phrase "Kizuna Jigoku Tachi" (the Bonds of Hell) to symbolize the cutting and forming of a cross as though it were deterring the bonds of Hell itself. This is so characteristic of what happens in the story, as it is simply a straightforward battle against the evil corporate giant known as EVAC Industry, which symbolizes the Bond of Hell that must be severed from the rest of the world for a better tomorrow.
To me, what makes Ketsui so likeable is its rather laidback scoring system. All you have to do to score is destroy one enemy up close (like, at point-blank range) with the C Shot to get that 5 chip, and then hold down button A and sweep away enemies with your lock-on shot until the counter on top of the screen expires. Then rinse and repeat.
Knowledge of enemy placement is essential for scoring and eventually you'll develop your own route for effective scoring, so Ketsui does demand a specific way to play the better you get at it. Compared to the likes of DoDonPachi or Ikaruga, where one mistake can mess up a chain counter that is built up throughout an entire level, Ketsui is a game that allows for more improvisation. In Ketsui, since you're constantly killing enemies up close, you have to be really aggressive, and there is greater emphasis on dodging bullets as you're squeezing past them to get up close to an enemy, then hitting them with that C shot, and then wiping off enemies with that lock-on A shot. This makes for some of the most intense shooting game experiences, especially for stages 3-5, where you're up to your neck in bullets and the thought of trying to score on those levels becomes an idea of insanity. But you'll do it anyway to reap the rewards.
That, in addition to the futuristic military motif, two loops with a true last boss that goes by the name of "Doom"(most people never meet Doom, let alone survive him), makes Ketsui my favorite Cave game by far. And since Cave shooters are my favorite, this puts Ketsui up as possibly my most favorite game ever, since the whole intensity of it, and the fact that it is so hardcore is what keeps me coming back more than any other shooter. If there was one game I would choose, and it would be the one single game I could only play for the rest of my life, it would be Ketsui.
I was planning on writing some more, but I think I'll just stop, since I've spent a week trying to come up with the perfect write up for this game and ended up not playing it for a while because I wanted to post this before I'd post any new scores. So there, Ketsui rocks. I hope more people get to play this masterpiece.
Special thanks to
Gaijinpunch for his translations.